For my first Unity scene I created a small medieval scene with the outside of a house and a small castle corridor. I ported it into the HTC Vive and scripted a simple melee system that works with the hand controllers. Things that worked: For the most part, creating the actual scene in Unity was simple enough. I adjusted terrain and created a crater in which my scene took place so the player doesn't venture too far outside the scene. I found some free assets from the store...