Loading content on the Oculus computer
- by Prof. Dan Pacheco
- April 7
- in
We just put a new Alienware PC with a powerful GTX 970 graphics card in the innovation lab. It's connected to an Oculus DK2, and that will be replaced with an Oculus CV1 as soon as it ships. The user name and password are the same as for the iMac, which you can find on the Access Passwords page. (Email Prof. Pacheco if you forget the master password to open that page).
Please note that this computer is connected to the campus network and is being randomly scanned by ITS for security issues. For this reason, you should not install any executable applications on this computer.
It's OK to install Oculus experiences from the Oculus Share portal to see if they work on the DK2 (many don't due to the fact that they were created using an older version of the Oculus SDK), but please delete anything that you test which doesn't work.
Unity 5 is also installed on this computer. If you put the latest OVR plugin into your Unity scene you should be able to click play, then go into your scene in the Oculus headset. We will go over how to do this in an upcoming class.
Here's how to open content from Unity and 360 video on the Oculus.
- Unity: Copy your project files to the new Oculus PC in innovation lab. Open Oculus Utilities which is a shortcut on the desktop, open your project and double-click the package to import all of the OVR controls. An OVR folder will appear in the Assets folder. Find the OVR Player Controller in the Prefabs folder and drag it into scene. Be sure to also either remove your First Person Controller, or uncheck it to make invisible. After this, when you push Play, the scene can be navigated in the Oculus DK2 and eventually CV1. Use the game controller or arrow keys to move around. Whichever direction you gaze is the direction your controller will move as you push the forward arrow.
- 360 Video: Copy your MP4 to the Oculus PC, open Kolor Eyes (in the toolbar) and drag the video into it. Put on Oculus headset to view the video. Use the attached headphones to hear audio.
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