Independent Learning – HTC Vive
- by Evan Jenkins
- May 12
- in
For my independent learning for VR storytelling I learned how to set up a Unity project and add interactivity using the HTC Vive. My original goal was to create a combat simulator (which perhaps I can still do in the future) but also to learn how to not only step inside your world / project in the Vive but also interact with it using hand controllers.
The most useful tutorials I found included an article written by Dario Laverde, an actual developer for HTC. This article, written on Medium, first explains the usefulness of the HTC Vive in creating immersion and an engaging user experience. It then delves into setting up a project for the Vive.
The next most useful tutorial I found was a video on youtube by Sean Lee. The video goes over the C# coding required to add interactivity from the controllers. Basically it allows the system to know when you press a button so that you can put that into playmaker or other pieces of code.
These two tutorials, combined with Playmaker, helped me create my final project and Unity combat demo.
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