Elevator Pitch Assignment: The Zombie Asylum from Wang

Elevator Pitch Assignment: The Zombie Asylum from Wang


My idea for the final project is to create a zombie asylum with Unity. I plan to put a first person controller in a scene that looks like a dark, creepy asylum. (If it cannot be achieved well in Unity, I will consider using C4d). On the walls the player can see notes (written in blood) saying that the experience failed, all patience became zombies, etc. I will also add sound of zombies. Some zombies will appear in one end of the corridor and they will come closer and closer to the player. (However, I will make sure that the player can not go near the zombies. He or she can only see them coming this way). The player can go to the other side of the corridor and enter another room, there will be another note on the wall that says ONLY MUSIC CAN SAVE YOU. The player then can see an old radio in the corner of the room. It is a trigger: when the player go close enough to it, the zombies, which should have already inside the room, will suddenly start dancing, as the radio plays a loud and funny old song.

This is firstly a horror story, than it becomes a funny one.

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