Final Product Pitch – Prager

For my final product I am going to create different scenes at the Dakota Access Pipeline through Unity. I think this is a very controversial topic right now and being able to immerse yourself into the situation would allow for a different perspective and a greater understanding of the current situation. final-project-pitch [slideshare id=69102103&doc=finalprojectpitch-161116152350]  

Pitch Final Project – Claudia Articek

My final project is about the idea of improving the image of Syracuse's orchestra called Symphoria. I would like to attract young adults to see the work behind a performance and to experience the stunning atmosphere during an event. There are several reasons, why young people don't want to go to an orchestra: they think it is boring, they don't have money or they just have no time to go there. With this virtual reality experience, the orchestra will come home to the target audience. It will make it easy...

Assignment 8: VR Final Pitch Couwenberg

I will be pitching a VR experience that takes the viewer through the process of a songs creation, performance and promotion. Utilizing VIAR 360, the viewer will be able to explore the different parts of this process and be exposed to multiple parts of the artist's process. Pitch Presentation: https://docs.google.com/presentation/d/1e8ZeWkm11IxKzstc8No06pp2di3ve1TctSMrUbp7ptI/edit?usp=sharing

Assignment #7_Johnny Cho

Finally, I got the animation moving. Please, enjoy my long journey of how I make it possible. I tried so many different ways to move the character. The thing I changed was play mode in play animation box. I don't exactly know how it affects my character to move. However, this is only thing I found. Please, enjoy my video.            

Syria Event and VR booth – My experience – Claudia Articek

In the beginning of this year’s October, Newhouse hosted an event called: Running for Cover: Politics, Justice and Media in the Syrian Conflict. The focus laid at the accountability in the Syrian Conflict and the international communities’ response to its effects and challenges. Beside the podiums discussion and the presentations there was an area to experience VR at first hand. I was helping for several hours before and during the lunch break. Many interested people came to this booth and were intrigued to try out the virtual reality glasses from...

Assignment 7 – Shuyi Jin

There is something wrong with my project that the logic is not process and stuck in state 2 for some reason i don't know. This is the only version that my character actually moves to another position. I tried to put the playmaker under the cube with exact same logic that the example did, but the logic is not connect properly to the character since the character is not moving when i enter the collider. Also there might be something missing when I put the version 5.3 project into my laptop...

Assignment 7: Archer Run and Duck

(In progress) This part of the assignment was a tricky one. I did a three step playmaker animation for an archer running back and forth across the field. Using iTween add on, I made the archer sprint across the field then had it come back to its original location for the trigger exit. The three main features that I used was idle, sprint and crouch walking. In addition to the animation I did added in some little tweeks to the iTween move to action. Although its hard to see in...

Assignment 7 Dancing boy – Sharon Shi

I created a dancing boy to make him dancing toward the house and return. First, I meant to create a girl dancing to that boy. But it didn't seem to work well. This assignment is quite creative and interesting. Professor Pachoco and my classmates all helped me a lot to make it happen! Can't wait to start my final project with Unity, though it would be hard.