Unity Assignment: Teddy Square

This is a Teddy planet, they live in a community.  In the Jeep, is the the Teddy Policeman, who's in charge of the security of the community. Two bears are talking at the center of the square, talking about the weather. There is another bear sitting on the bench reading a book and enjoying the moonlight and peaceful atmosphere. Where I created the scene with unity, I occurred some problems. It took me three times to render the scene, something lost when I rendered it. As a result, I have...

Unity Scene

So far in the course of this semester, learning the Unity program has been the most challenging task I have taken on. It took me about 4 attempts to actually create a scene and fully understand how to resize models, move them to roughly the area I wanted them to be in, and move around the scene. It's safe to say that I expected this to be more like the Sims, but it's not, at all. My final scene is a walk through of a forest leading up to three...

Unity Assignment: Times Square

I’ve worked with Unity before, but this is my first try in creating an interactive simulation. The setting takes place in Times Square, New York. My overall idea is to produce a narration of One Times Square’s history and how the building has changed over time. In the first scene, I highlight the building with a set of moving particles, connected by lines to imply its everchanging geometries. The particle system is also a collider that takes the player to the next scene upon approaching the building. In the second...