This assignment was definitely a challenge. In my head, the scene seemed more intense and creating it was easier to do. First, I wanted to create a winter wonderland, however I found the assets available in the Asset Store to me did not allow for that to happen. Then, I figured I would switch seasons and create a beach scene. The sand and textures felt more natural. The palm trees and grass shrubbery were exciting to add. In addition, the free floating fish and animated whales added character...
Assignment 4 – Shir Mosan
- by smusan
- October 8
- in
The Story I tried to convey the feeling of morning in the life of the fishing village on the Indian Ocean coast near the town of Puri. Life in this village is difficult, however smiles never leave the villagers’ faces. This is why I chose to use optimistic music. How did I do this? I searched the Asset Store for a village that looked like the village I wanted, and I found this. What I was missing was the sound and the people. Therefore I added an ocean sound to...
I started with the idea of creating a film noir style scene where everything is lit by very hard lights and there is a lot of places with shadows. Although it was difficult to understand at first, I moved smoothly through the basics by the end of this assignment. Things I tried: I wanted to try in this scene was to have different types of textures on the terrain and have it look realistic. The reason this was a goal was because every time that you spray a texture on...
Assignment4-Nan Sun
- by nsun04
- October 8
- in
Link:https://www.youtube.com/watch?v=e_wi7fNG0_0 Unity Game Engine is interesting and I have a good time making my own game. It is really a pity for me to make the assignment in such a short period of time, otherwise I can put more elements in the environment. Definitely, I met some trouble when working on the assignment. For my skybox, the first one I downloaded can not be found in the lighting settings. Other classmates reflected the same issue. Besides, I feel confused about the directional light because there is a default one in...
Groh – Unity Scene
- by jrgroh
- October 8
- in
The scene I made with Unity is of a small cottage in the countryside. As is the case with new software, there are going to be growing pains. Unity is no exception. Just being able to operate in the program and initially set everything up so I could begin to work was difficult. It was even difficult getting use to switching the camera angle in the work space viewer. The most challenging piece for me was adding audio to specific objects. It was something that I wasn’t able...
Assignment 4: Creating a Unity Scene
- by Lillion Hunt
- October 8
- in
The scene I created was aimed to be a very romantic and dreamy place. I added many 3D objects like a horse, swing, water fountain, trees, a mushroom house, a wishing well, some flowers, and a bridge. I attached audio to the horse galloping, the fountain water running and the squeaky swing going back and forth. I added a fantasy pink and purple sky to set the mood, but in order to find the perfect sky, I had to go through quite a few. The most challenging part will have...
Assignment 4 – Create a Scene in Unity
- by jschonbo
- October 8
- in
Julian Schoenbohm First of all, this was my very first time working with Unity or 3D in general. I was really fascinated how easy it is to work with and how fast you will get good results. Since I am a huge fan of Utah and its beautiful landscape I wanted to build a terrain that is similar to it. The scene you can see in the video shows a small town in the rural areas of Utah. There are some apartments, a farm, office buildings, a park where people...
Audra Linsner Assignment 4
- by alinsner
- October 8
- in
My video Unity and I are not friends. We fought the entire time I built this assignment. I did, however, end up learning a lot. My scene is a mountainous forest. It’s a short little maze with a wise, large horse midway through, and a tavern at the end. It has a wispy skybox, and was supposed to be surrounded by ambient forest sounds (more on that later). What worked: Copying/pasting trees, multiple at a time, which helped save time and made it look a little bit better. Also, organizing...
Project 4 – Unity Scene – Little Snoville
- by gcook01
- October 8
- in
Little Snoville Demo For my unity project, I wanted to try and design a detailed little village. The end goal was to develop a tiny scene where players would be placed on one end of a deep valley and follow a path over a river and through the woods into the village at the end of the path. The original idea also included more sounds (aside from birds chirping) and a waterfall. Due to time constraints, however, these had to be cut. What worked was how detailed I was able...
Assignment 4-Secret Lake
- by qzhu102
- October 8
- in
This is the first time that I do work using Unity. It's a really new and fresh experience, and I learned a lot during the editing. The most challenging part was the 3D sound. I was going to make listeners able to hear the sound of river when they come close to the boat, and they cannot hear outside the mountains. Finally I did it by chance but I was still not sure what exactly I did. Also, the video exported has a really loud footstep sound. The footstep even cover...
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