Assignment5-Nan Sun

Link: https://www.youtube.com/watch?v=I_5zlO9LHD0 Here is my link for Assignment5. Although playing Unity and Playmaker is full of fun, this time the assignment confused me a lot. Except the Whale model that we used in the class works very well, animations in other models can not be triggered successfully. We have talked about the problem and tried different models for three days and there is no solution to the problem. I saw other students assignments. Some of them have the same issue while some of the assignments seem really cool. Hope we can...

Playmaker Assignment – Exploring the Valley

For this assignment, I wanted to concentrate on a progressively changing scene while the player explored. By starting the player in a stark white box, the first action was simply to have a door open up and allow them to follow down a path. The button also triggered nature sounds (that I borrowed from my last video) and if you paid attention, the clouds were animated, rolling slowly across the sky. I wanted to have a variety of triggers as to experiment with different kinds of interaction, so as you...

Assignment 05 Interactive Unity Scene

By Lenny Martinez   For my animation, I use the toilet as the central trigger. When I close enough to it, some things happen: 1) The metal plate is hidden; 2) Text stating that the "Toilet is very green!" pops up; 3) The y-bot aA Mixamo character) expresses Agony.  When you step away, the scene resets and a flushing sound is heard. The entirety of the interaction is based on the actions: Activate Game Object and Play Sound. It's definitely an unusual set of objects to have in a scene, but...

PlayMaker Scene – Shir Mosan

What did I do? I used the Play Animation Action which was applied on two objects: 1. The Doors 2. The lights (Blue and Red) I created the animation so the lights will move backwards and forwards and than I put it on Play automatically. I also used Play and Stop Sound Actions when pressing the Green or the Red buttons - Relates to the singers and to the crowd. Once you stand the Green Button the crowd is silent and then the kid/ the woman starts to sing.                 Additionally...

Playmaker Scene

Using Unity was easier this time around because I had a bit more familiarity with the program. However, there were still a lot of growing pains with using Playmaker. There is a lot think about. Just like coding, everything has to be perfect and exact otherwise the entire operation will fail. I had this problem a few times. The fatal mistake that I made was not turning "legacy" on in the beginning. For almost two hours I watched the tutorial video on the class website following each step but couldn't...

Kyle Slyva’s Assignment 5: Unity Animation

For this assignment, I reused the scene from the previous assignment and added some animations to the existing objects. Most of the objects that I use as triggers have a hidden mesh which makes the experience feel more game-like. I have 3 main animations in the scene.  The first is at the beginning of the dock which uses an Itween move to and brings the rowboat to the front of the dock. Once the player moves onto the boat it activates the second trigger. This does the same as the one...

Marisa Joachim- Playmaker Assignment

  This week I decided to create Lego World in Unity. I found various assets on websites (lego-men, cars, house, trees). I then added Playmaker to the lego-men. First, one lego goes to the car and "turns it on." I added a car door and car ignition sound. Next, the other lego enters the house. I added a house door open and close sound, too. I tried to make the car move, however the car and lego-man are separate. I also tried to have the door to the house open...

Julian Kings playmaker scene with unity

I first created a simple island scene with the intention of having this crocodile move from island to island. I assigned an albeit terrible audio track that I found online to play while the crocodile is above the water. I also wanted to experiment with creating my own fps player camera. The controller is a two part rig with a player object that allows for movement and a camera that is locked to the player object to allow for rotational viewing. The crocodile has 2 animations one which moves its...

Assignment 5: Make a scene interactive with Playmaker

-Julian Schoenbohm For this assignment, I wanted to add something to my existing Bank Robbery scene. I wanted to make the crash site more interactive so that the subject can see the police cars and the helicopter arriving as soon as he gets to the crash site. I also wanted to add some explosions at the crash site. As soon as the subject enters the crash site, an explosion takes place. First, I wanted to make the explosion trigger another animation. To be more precise, I wanted the explosion to...