For this assignment, I watched videos at Lynda.com and learned something about design basics in unity. Since all we learned in the class is the basic knowledge about unity, I want to get a deeper understanding of it. The instructor Adam Crespi illustrated the design basics from five aspects: planning the level, designing the building blocks, laying out levels, adding animation to bring the world to life and implementing user interaction elements. He pushed me to think something that I’ve never thought or just ignored before. Firstly, he said...
Independent study -Ying Chen
- by Ying Chen
- December 12
- in