Assignment 6 – Federico Ghelli
- by Federico Ghelli
- March 3
- in
I decided to play with my original Underwater Fortress world and enhance it with a couple of assets I found on the Asset Store.
For this assignment I followed a tutorial on how to create triggers to start an action with PlayMaker. Here's the link. After I learned how to use it, I put a German-speaking cyber soldier in my world. When you enter the trigger area you can hear say something, which translated in English is "Stop! Stay where you are." Once you leave the trigger area he'll shout "Bazooka!" instead.
The second feature I added is a broken car that will start moving forward once you get close to it.
This time I didn't have many issues with PlayMaker. My biggest issue was to record the scene with QuickTime. You would ask why, well I have no idea. However, I used some ingenuity and recorded the video on my phone and uploaded on YouTube.
So, here's the German-speaking Cyber Soldier stuck in a Underwater Fortress, feat. a broken car driving around.
https://www.youtube.com/watch?v=moTEdO3qvzs
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