Julian Kings playmaker scene with unity
- by jsking01
- October 15
- in
I first created a simple island scene with the intention of having this crocodile move from island to island. I assigned an albeit terrible audio track that I found online to play while the crocodile is above the water. I also wanted to experiment with creating my own fps player camera. The controller is a two part rig with a player object that allows for movement and a camera that is locked to the player object to allow for rotational viewing. The crocodile has 2 animations one which moves its mouth with the audio and the second which allows it to walk.
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