Assignment 7 – Adding Elvis to the Jam

Assignment 7 – Adding Elvis to the Jam


In my previous assignment, I had already included an animated mixamo character, jamming out to the dino jam. For this assignment, I decided to add in a walking character, so that I could use Playmaker to move him from one spot to another. After adding in a walking Elvis, two cubes, and a cylinder as a trigger object, I ran into the problem of controlling the character animation. I didn't know how to have Elvis only start walking when triggered to move from one cube to another. After looking through various forums and sites, I was unable to figure out how to control the animation. In the future, I hope to learn this skill, so that my Elvis can walk only when prompted to and won't walk in place during the scene.

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