Unity Monster Project
- by Charles Preuss
- October 12
- in
It was quite fun building a space and actually its been some time since I looked at free assets in the asset store they are definitely improving the quality of assets.
I've realized how much of a pain in the butt lighting and wind effects are. When it is all said and done both elements make a huge difference on the immersion effect. Looking forward to the next step with interactive objects!
I would definitely suggest utilizing prefabs and generators and then giving them your own customizing touch ;). Makes life a lot easier.
https://youtu.be/e-GJWdz1Px0
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