Independent Learning Post By Katie Conti VR Storytelling Spring 2018 Audio editing was one of the most challenging aspects of my final project, a 360° video experience of Own The Dome. Although I once messed around in Garage Band during a two-week DJ phase in high school, I largely have next to no experience editing sound for videos I have produced. All projects in the past were soundtracked by one single audio file or by voiceovers that had been recorded in a quiet room/recording studio. Going into the project,...
Port Independent Learning
- by Carly Port
- December 13
- in
"In video games, it's completely different. The players are at the center of the action. THEY decide when and where to move, look, and take action. They can spend ten minutes in a hallway. Or ten seconds. The players can open this door, then that door, then go out this window. Or they can just go out another window. Maybe they turn around and go around the building. The pace and direction are entirely up to the players. This non-linear interactive storytelling is one of the many innovations that video games...