My first ever experience with virtual reality technology was with Sony's Project Morpheus at an event in NYC this summer. I had high expectations. I had heard about the Oculus Rift and the list of other virtual reality systems. I figured that if there were so many companies willing to invest into this new (possible) frontier of technology, there must be some substantial quality to these products. After all, it's virtual reality. And for virtual reality to work, it has to be real. I was therefore slightly let down by Project Morpheus. I...