So thanks Prof. Ken Harper for reminding me about this blog post! The independent study that I looked into was Learning Adobe Fuse to design my own characters. It's unfortunate that I didn't apply any of these actual skills that I learned to my projects, it probably would've added a little bit of pizzazz to a lot of them. I learned about all the different forms of character customization all the way down to the material of the clothing that my character was wearing and the patterns that are displayed...
There's no better way to share a day than with 360 video. Especially if that day is EarthFest. Every year, the Students of Sustainability, NYPIRG, and SU Sustainability Division throw a festival in Thornden Park to bring awareness to sustainable and Earth-friendly organizations, movements, and initiatives happening in the city of Syracuse. It's a very family and pet friendly event and I chose to capture the fun things that were going on during the day including slack-lining, painting, dancing, and hanging out with floppy dogs. Check out my video on...
LaQuin Alexander – Assignment 6
- by Quin Alexander
- May 10
- in
Here is assignment 6. For some reason when I record the screencast it doesn't record sound with it. As part of my scene when you walk into the tent Blurred Lines by Robin Thick starts to play but quick time isn't recording the sound. I promise the sound does work. Also I couldn't get my capsule to move. It was supposed to move from box to box once you walk into the trigger. https://youtu.be/yOhS2fcm_5k
Throughout my time in the VR Storytelling class, I have constantly been inspired by the many opportunities that 360° video provides for one of my biggest interests, musical theatre. Whether it was watching Disney on Broadway's Circle of Life in 360° YouTube video or hearing Erin Miller's presentation about a company that was utilizing virtual reality to "break the fourth wall", I was inspired by the headset's ability to enhance and expand an audience member's interaction with performance. Following my passions, I decided to form my final project around First...
For this assignment I tried to add a parasite character to my underwater fortress. As you can see from the video, the effects on the car and the robot soldier work fine, but the effect connected to the Mixamo character freezes for unknown reasons. I followed all the steps from a tutorial on the Mixamo website but it still doesn't want to work. I guess that the parasite doesn't like to dance the YMCA. What a fool! https://youtu.be/WP-42LBd2_c
This is my final project created by Unity. The story is about a man escaping an asylum that is full of zombie-like patiences. The asylum was created by Cinema4D. I made some of the props, such as the radio, gurneys and the wheelchair. The patiences and the dead body are prefabs. . I used various triggers to make the story, including the door, the walls, the radio and the zombies, etc. Personally, what's good about my project is the dark and scary feeling. I used multiple elements in order to create...
I applied several things I learned from professor Giglio's book Slay the Dragon: Writing Great Stories for Video Games to my final assignment made by Unity. Although my work is quite simple, it contains the basic elements of game story telling. First, the protagonist needs to have a goal throughout the game. My protagonist's goal is to escape the asylum that is full of zombie-like patients. Second, the protagonist will face difficulties that prevent him from achieving his goal. I set the following difficulties: the door that leads to the next...
Kaileigh – Final Project
- by Kaileigh Woodruff
- May 9
- in
For my final VR project I went through a couple of ideas before I settle on filming a band practice for “These Walls”. I originally pitched to film the top of St. Regis Mountain in the Adirondacks but when it came to filming on my scheduled date it snowed. Considering that the hike would be 3 miles with equipment was going to be hard enough, snow wasn’t going to make things easier, so I went back to the drawing board. My second idea was to do a director’s cut of...
While working on both 360° videos for this class, I faced learning experiences outside of the typical VR skill set through two different Lynda courses. Working on both the DPS VR video and my own personal Heathers The Musical project, it was important for me and my group members to have an aesthetically pleasing patch for the nadir hole. In order to create a custom patch for both videos, we needed to imagine our own for one and use a an already made logo for the other. Due to this, I...
360 Nadir Patch One thing that I want to take credit during this course is that I was the first to discover how to add nadir patches to 360 videos. The process of doing it is was easier than I thought and didn't require any advanced skill with Autopano. The first step is to create a circular logo. If you know how to do so in Photoshop than you'll be able to create an awesome logo that will fit the story you're trying to tell. Otherwise, on there are plenty...
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