https://docs.google.com/presentation/d/1L4sIQv0D0Ju79Z84MlbFnei6dAgPGPt9ulHiZIXTbsY/edit?usp=sharing
VR IN THE DESIGN INDUSTRY
by Trang Tran
- April 19
- in
Social Media and VR
by jrosen03
- April 19
- in
Presentation: VR Shopping
by sle101
- April 5
- in
Research Presentation
by cspanos
- March 29
- in
https://docs.google.com/presentation/d/1PufpMav1n1LHFCR7sXAlWevZbGn4-JF9rFly_eV_lvc/edit?usp=sharing
Assignment 7: final project pitch
by Nuo Yin
- March 24
- in
Assignment 7: 360 underwater experience
by sle101
- March 22
- in
VR in esports as a spectator
by Christian Merced
- March 22
- in
"Esports" is a medium that has been slowly catching the eye of everyday gamers. It is advancing to a point in which viewership is comparable to major sporting events such as the super bowl. However, there is still certain stigma and recluse from more mainstream viewers about the genre. Moreover, the use of VR to spectate said events becomes a bigger task to accept for mainstream viewers. The presentation I want to offer conveys the situation of VR in esports as a spectator, and how it may or may not...