I learned a lot during this course, partly in class, and partly - by myself. I'd like to share the most interesting parts of my independent study in this blog post. Most of my learning moments were connected to my final assignment, where I tried to combine Unity, PlayMaker and 360 videos. I watched 8 or 10 videos for it, and here are the most useful. How to play Stereoscopic 3D 360 Video in VR with Unity3D To make the long story short, for making your video playing in Unity,...
Korovayny Final Assignment
- by skorovai
- December 11
- in
Here is my final project - Panotour of the High Line Public Park in the New York City! http://www.vrstorytelling.org/Files/HighlinePanotour/HighlinePanotour.html The park itself is a great example of renovating and creating public spaces using old industrial constructions. Videos are pretty good, light is nice, but at the same time - no voiceover and storytelling. Let me tell you why. First of all, I decided to make an ordinary 360 video with the voiceover of park staff and local activists and park stuff. Staff and activists appeared extremely unresponsible. At then I...
Korovayny Assignment 8
- by skorovai
- November 14
- in
There is a 3D model of the Greg Heisler's friend. The photographer uses him to show different lighting techniques to students, thus the friend is really handsome. I created this model with Trnio. My (hamble) opinion is that Trnio is just a horrible app. I spent days (!) trying to render at least one (out of 10 or 15) models, and I succeed only with this one. Another set of difficulties was to proceed this guy through ScetchFab and Meshlab. It wasn't easy, but, anyway, I managed in cutting bad...
Sanchez Final Project
- by icsanche
- November 2
- in
VR project 7: Pitch
- by mjmulcah
- November 1
- in
For the first time I played with VR the first thing i thought of was this is something that can really help people. Taking people to a placer where they can be safe. My plan is to make a scene matched with a song to relax people. I want to make the room interactive but not overwhelming. Lights that slowly get brighter as the scene goes on. Further more I would show wind moving at breathing rate. and slow vines moving into the windows to show growth. Since everyone has...
Korovayny final proposal
- by skorovai
- November 1
- in
Korovayny Assignment 6
- by skorovai
- October 25
- in
Alina Li Assignment 6
- by wli121
- October 22
- in
As the player approaches, two tings will be triggered: the girl and and capsule. I also added an audio clip on the State Two ( Trigger Exit) The girl is in idle state and will start to dance if I approach to the Sphere. But I don't understand why the girl is always dancing on the air. and I don't know to to make the girl go the the cube 2 exactly, she always dances beyond the cube 2.
Assignment 5 – Korovayny Playmaker animation
- by skorovai
- October 15
- in
For this assignment I created a scene where almost every participant interacted wth each other. In total there are 4 triggers and one button, each of ones respondes for multiple actions. My biggest difficulty was to make the button on the chest work. To tell the truth, I'm still unsurtan how does the CUI button mechanism works. Also, Hutong games tutorial helped me a lot along the way on this assignment.
Assignment 2: 360 Video Pitch
- by gaacosta
- September 11
- in
EXPERIENCE I have recently started to cook and having somebody next to me guide me through the process made me feel really comfortable. I think that through this project others would be able to get a similar experience. I think that this would make people more comfortable because they are able to look at everything the person is doing in full detail. If you are not interested in learning how to cook then I don't think that this is something that you would watch. STORY DISCOVERY I was thinking of...