Assignment 5: Make a scene interactive with Playmaker
- by Prof. Dan Pacheco
- August 27
- in
Focus: Build an interactive scene using Playmaker.
Requirements: Make sure your scene does the following at minimum:
- Trigger an animation.
- Trigger a unique sound.
- Make a trigger that affects more than one object.
Your scene should use assets from the Unity asset store, Turbosquid, Freesounds or elsewhere, not the primitive objects used in the tutorial.
How to Turn it In: Create a screencast of your scene in Unity that shows the interactivity with the Playmaker window open so that it's clear that the logic is set up correctly. Post this to YouTube and embed the YouTube video in a class blog entry.
Due: Friday, March 9, midnight
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