Assignment 5&6 – Samarth Sharma
- by ssharm24
- March 22
- in
Working on Unity is fun but challenging at the same time. My aim was to create a sequence of triggers where the first person triggers one object and the triggered object then subsequently triggers a second object once it interacts with the collider of the second object. It took me some time to figure this out. However, learning to do so fun and opened new possibilities for me on Unity. I was able to make one asset trigger another asset by adding the first person component to the asset itself. The result was a spectacular chain of events that looks like a real game. A soldier character that I created in Mixamo walked to the helicopter that flies off into the horizon once the soldier reaches the helicopter. Also, I created two triggers that move once I reach a point: the soldier and the harrier jet. One can notice the jet flying off into the horizon as well.
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